1991 started the era of the fighting game. With some precendent established, 1992 had
both companies start to pick up momentum on the craze Street Fighter 2 and
Fatal Fury started the previous year and expand on what they could do with this
new genre of games, all the while pumping out the sports, shoot-em-ups and
beat-em-ups that had by this point proven to be a safe bet. At least, SNK was pumping out the other
games.
Something you’ll notice about this year is that Capcom’s
arcade production is dwarfed by SNK’s.
This year I’ll be looking at 10 SNK games and only 5 Capcom games, 2 of
which are Street Fighter 2 reversions.
It’s as if they put so much effort into their big monster hit Street
Fighter 2 that they didn’t give as much attention to the rest of them. Their continued home console development
might have played a part too, I suppose, which includes a Super Nintendo port of Street Fighter 2 that made absolute gangbusters.
This was also the year Midway got into the fighting game genre with the first Mortal Kombat, starting a legacy that would last a lifetime, but let's not make this a 3-way battle.
What else happened in 1992?
Well, there was some cartoon that revolutionized
television animation and continues to get merchandise and high praise even 30
years later, but nothing important.
There are so many games (from SNK) this time that it will be
split into 2 parts.