Sunday, January 19, 2020

Senran Kagura Burst Re: Newal Review

A remake of Senran Kagura: Burst using the mechanics of the later games seems like an easy recommendation. The original game’s story is my favorite second only to its direct sequel and Estival Versus has the best fighting mechanics among the spin-off games. Logically something good combined with something also good should create something good, but that can be hampered if the combined elements don’t come together right and Senran Kagura Burst Re: Newal is a good example.

I don’t understand why the decision was made to remake Burst in the first place. The game was barely 5 years old when it came out and I’m generally of the mind that a game should have a remake if the first one is archaic shite that badly needed the resources and technological advancements of the modern age or is simply a particularly old game that could use a makeover. Games like the first Resident Evil, first Persona and first KOF needed their remakes because, with the debatable exception of Resident Evil, they’re unbearable torture to play. The original Senran Kagura: Burst has some shortcomings, but is tightly designed, looks nice and its old-school fast-paced gameplay is still fun. Xseed’s historical screw-up was the worst thing about it and that didn’t even apply to its release in Japan.  All I really wanted was to have it on a cartridge.

The remake could have been a nice little distraction for Vita owners, but the developers couldn’t even get that right. Senran Kagura Burst’s remake is only available on the PC and PS4. With Senran Kagura: Peach Beach Splash there was a justified reason for this: as strong as the Vita is, it couldn’t handle a game that was half detailed water physics and matches typically had several different characters on the field at once. That’s fair enough.
Neither of those factors apply to  Burst Re: Newal, which can only mean that the reason the game isn’t on the Vita is because it uses the PS4 to its fullest potential by making games of the highest graphical fidelity on par with Naruto Shippuden: Ultimate Ninja Storm 4, Devil May Cry 5 and the PS4 Spider Man game. It’s a bit strange that it would go that route considering the original game was best suited for quick bursts of handheld play, but surely they wouldn’t completely ignore their one of their go-to handhelds for no reason.

Prepare for disappointment.


I guess it’s nice they made a new song, but rather than play the same videos in both stories, why not just use the originals?