- The first case was the conclusion, so you didn’t feel like there was unfinished business until it came up again in the story.
- Those cases were tied into the story and had meaning toward the overall plot, while the two prequel cases in Dual Destinies really have little to do with anything in the grand scheme of things.
|You aint as cool as gumshoe, pal!|
in reasoning/not thinking things through
Second of all, they don’t even mention rigor mortis. I didn’t major in criminal justice or biology, but unless I’m mistaken, in order to prop up the body in the way he did, he’d have to stand there and hold it in place until it stiffened, and even then, wouldn’t it have softened up again as time passed? They only mention that rigor mortis softened up by the time they found her once. Just a little bit more explanation on that would have been appreciated.
5. Weak final villain
- Lack of concern
|Because you sure as hell look innocent, right?|
8. Difficulty Drop
Not that you should lose much health. The contradictions seem to have been made more obvious this time around, which refers back to my problem with the game being predictable. I swear you had to look at the evidence closer in the other games.
9. Why download only?
|Oh dear god that bird is gouging her eyes out!... Right?|