After getting a Playstation Vita last year, I added one more Final Fantasy game to my library; the PSP game Theatrhythm was spun off of and what is probably the most well-known title the system ever had: Dissidia Final Fantasy: Duodecim.
When it comes to shonen manga, anime and games, there are few with as much knowledge and love as the Shonen Otaku. Join me as we look at all different varieties of action-packed media. Mostly games.
Showing posts with label Final Fantasy. Show all posts
Showing posts with label Final Fantasy. Show all posts
Saturday, September 12, 2015
Dissidia Final Fantasy: Duodecim Review
I don't consider myself a fan of the Final Fantasy franchise. Yes, the final boss of Final Fantasy 6 is one of my favorite final battles in gaming history, but apart from it and playing halfway through the Nintendo DS remake of Final Fantasy 4, I haven't played any of the main titles. I've only seen the other Final Fantasy games and before now the only other ones I've played are both the Theatrhythm games on the 3DS.
Sunday, May 17, 2015
Top 10 Final Battles: #8: Final Fantasy 6
A Final Fantasy finale on this list was inevitable. It was never a question of "if", it was a question of "which one." The Final Fantasy franchise has built itself a reputation for a number of different traditions, one of which is ending with an intimidating and difficult final battle with a villain invoking a freakish transformation using godlike power. Just like the games themselves, everyone has a favorite, and this one is mine: the final battle of Final Fantasy 6.
Thursday, July 3, 2014
The Rhythm of Fighters Review
When SNK Playmore announced that their next game would be a
rhythm-based smartphone app, fans got a little agitated that they were spending
time on something not related to The King of Fighters
14. I meanwhile was excitedly imitating
Hibari’s victory pose. Recall in my review of Theatrhythm Final Fantasy when I said that there should be a rhythm
game like it, but with KOF music. With
The Rhythm of Fighters, SNK Playmore gives us just that. It’s like making a Rock Band game all about
the Beatles; it's a good idea from the start. Up until The Rhythm of
Fighter’s sudden release onto the app store (with little fanfare, I might add), all I asked for was for them not to
screw this brilliant concept up.
My prayers were answered.
For the most part, it’s just what I wanted.
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