On very rare occasions, every half-decade or so, when the planets and stars align, there comes a game that is so excellently done in its every aspect that it’s near-impossible to criticize. These games are usually ones with fancy current-generation graphics by huge companies with the best voice actors and motion capture money can buy, such as the case with the recently-released Psychonauts 2, Bayonetta 2 and Xenoblade Chronicles. Imagine how bizarre it is that this new game in the pantheon is a $20 2D indie game made by one man. Call me an elitist, but I generally look over indie games because they run out of game too fast and don’t have the big expansive worlds or the Crispin Freeman like the big boys, yet here we are with Iconoclasts, a game that manages to reach the heights of its strongest peers.