When it comes to shonen manga, anime and games, there are few with as much knowledge and love as the Shonen Otaku. Join me as we look at all different varieties of action-packed media. Mostly games.
Saturday, October 12, 2024
Capcom vs. SNK: The King of Arcades: 2017-2019 (Final Round)
Saturday, September 28, 2024
Capcom vs. SNK: The King of Arcades: 2012-2014
Tuesday, September 10, 2024
Capcom vs. SNK: The King of Arcades: 2009 & 2010
Wednesday, September 4, 2024
Capcom vs. SNK: The King of Arcades: 2008
Monday, August 26, 2024
Capcom vs. SNK: The King of Arcades: 2005 & 2006
What did Capcom have?
“People didn’t like our already mediocre game about Japanese warlords?! But we edited the entire setting with no context to replace it, made the music worse, changed the gameplay and even cut content! Clearly those stupid Americans don’t want it! What they want is Beatdown: Fists of Vengeance!”
“Hey, Hideaki Istuno! I have some stuff here left over from the guy who bailed! Make a sequel to Devil May Cry in a few months, will you?”
Tuesday, August 20, 2024
Capcom vs. SNK: The King of Arcades: 2002 & 2003
| "Y'know that cool Japanese game about Japanese historical figures in Japan? What if they WEREN'T?" |
Wednesday, August 14, 2024
Capcom vs. SNK: The King of Arcades: 2001
Sunday, August 4, 2024
Capcom vs. SNK: The King of Arcades: 2000
Wednesday, July 31, 2024
Capcom vs. SNK: The King of Arcades: 1999
Monday, July 22, 2024
Capcom vs. SNK: The King of Arcades: 1998
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| 3D backgrounds! |
Sunday, July 7, 2024
Capcom vs. SNK: The King of Arcades: 1997
Wednesday, June 19, 2024
Capcom vs. SNK: The King of Arcades: 1996: Part 2
Thursday, May 23, 2024
Capcom vs. SNK: The King of Arcades: 1995: Part 1
Much like in 1994, 1995 kept a lot of the crazes of the era
rolling with continuing advances in both game design and technology. On the Super Nintendo, Chrono Trigger came
out with its intricate time travel plot, Donkey Kong Country 2 wowed audiences
just as much as the original did and Yoshi’s
The big game changer of course came from Sony with what would become their CD-based juggernaut, the Sony Playstation. With the 3D graphics possible on the PS1, the 3D gaming explosion got even bigger, with home consoles now being able to run their own versions of the latest Tekken and Virtua Fighter games, as well as console-exclusive games like Battle Arena Toshinden. The possibilities offered by the extra CD storage space opened all kinds of possibilities for game developers, like Full Motion Video, something the PC had already been dabbling in. In fact, on the PC side of things FMV games were at their peak, with Phantasmagoria, Psychic Detective and The 11th Hour delivering experiences players had never seen before.
In the fighting game space, Capcom and SNK had possibly even stiffer competition than last year, thanks to the PC and console-made fighting games you didn’t have to go to the arcades for. This was the year of Xenophage: Alien Blood Sport, Kasumi Ninja and a game still considered one of the best fighting games of all time, Expect No Mercy.
Neither Capcom or SNK was any worse for wear as there were changes coming this time, with each company’s biggest franchise making a major shift after their own periods of re-releases. Let’s see who pulls off those shifts best and came out as the better company of 1995.
Wednesday, May 15, 2024
Sunday, September 10, 2023
The King of Fighters 15 Review Addendum: The Updates
It’s been well over a year since The King of Fighters 15 came out and right from the word go SNK has been adding update after update to sweeten the deal, to the point that looking back on it, some of the information in my review of it is dated. Some of my comments and complaints from back then have been addressed and there has been so much added to the game that I think it’s worth updating my thoughts on the game's content a bit and addressing what has changed so that people reading about the game today have a better understanding of its current state. Consider it an addendum of sorts to my review.
Friday, April 1, 2022
Steps on How to Get Gud at Fighting Games
In fighting games there are fundamental rules that carry over into each other. Things like light attacks being quick and weak, heavy attacks being slow and strong, super meters being used for super attacks and overhead attacks hitting crouched opponents.
Thinking within these fundamentals is the right way to quickly latch onto the different fighting games there are in tandem with the kind of things that go without saying, like reading your opponent and reacting accordingly, but there are many techniques that go beyond the basic rules of the game and can elevate a player from being simply “good” to being “gud.” These are the methods utilized both in and out of the games that give a player that extra push into mastering fighting games as a genre and earning the respect and admiration of their peers. With this post, I hope I can lead players into that push so that we can all enjoy playing fighting games at the highest levels of play. These are my tips and tricks on how to get gud at fighting games.
Saturday, February 26, 2022
The King of Fighters 15 Review
When a new fighting game comes out, and especially a King of Fighters game, it’s inevitable that comparisons will be drawn to The King of Fighters 13. I used to give the title of “Best Fighting Game of All Time” to a tie between KOF 11 and 13, but after years of thinking I’ve tipped the scales onto 13’s side, even if it’s not as good without 11 and 2003 to establish its story. No fighting game since it came out has come close to its presentation, music, story and flowing, perfected gameplay. Not Guilty Gear Xrd, not Street Fighter 5 and not The King of Fighters 14.
The King of Fighters 15, however, comes close.
I would post the game’s opening here, but there isn’t one for some reason. The closest thing is a short animated music video from the guy who directed those crappy Fatal Fury anime specials in the 90s. It's pretty good.
Sunday, February 13, 2022
NeogeoNow's King of Fighters: The Story So Far: Comments and Additions
In preparation for The King of Fighters XV, Youtube user NeogeoNow collaborated with SNK to create a trilogy of videos recapping the story of the games in the mainline KOF series, presumably to give possible newer players some background and older players a refresher.
The videos get the job done and the guy has played KOF even longer than I have so he knows what he’s talking about. That said, it’s clear that he was trying to be concise. Obviously he wasn’t going to go through every little plot thread, but even focusing on the important stuff he really sped through the story of those 10 games. As a result, I think there are points in the videos in which casual viewers not in the know might do a double take and/or there is some context that’s skipped over I feel is necessary to understand the story better. I also have a little criticism about the videos and some insights of my own, including a few parts in which I don’t want to claim the guy with decades of KOF experience working with the company itself is wrong, but it seems at odds with the official material.
I will go over NeogeoNow’s plot recap of each game from his videos in order. I won’t be going over every little thing, because they’re largely fine and the majority of my reaction is nodding my head saying “yep.” It’s not exactly bad enough to clown on. There are other videos for that.
When I reach a particular part in which I have something to say, the quotation will be highlighted in bold followed by my comment. Occasionally, such as for the first one, I will comment on certain parts wholesale instead of on a single line. I hope this will at least partially act as a little supplementary piece to his videos for more comprehension into the KOF story because I too love it and want people to enjoy it.
Monday, May 17, 2021
The Wonderful World of King of Fighters Ports
The King of Fighters is my all-time favorite fighting game franchise hands down, but I’ve never been what some would call a purist. Some fans spend a fortune trying to get original Neogeo hardware to play games on, but I have always played pretty much anything but the original hardware unless I come across it at an arcade. KOF 11 has a great PS2 port and 13 and 14 have solid multiplatform releases, as KOF 11 is when SNK really started upping their game in bonus content for home versions. The games before 11, however, have been all over the place over the years, with many different ports that can give a player a noticeably different experience and range of content despite the core games remaining, be it in presentation or bonus features.
I very much want people to play all the KOF games that don’t make you want to ram a nail through your skull (i.e. not KOF 94 & 95) and there are so many different ways to get them now that it can be tricky to know which ones gives you your money’s worth and is the best way to play them. For the sake of helping with such decisions, and for an interesting little look at the differences, I have written this little guide on a few of the different ports available for the KOF games before KOF 11.
Thursday, April 1, 2021
The Fighting Game Character Shonen Otaku Awards
Characters are the lifeblood of a fighting game. They are the means by which the players engross themselves in the game through their varying fighting styles and personalities as they clash in combat. From Mexican wrestlers to masked karatekas to flawed super soldiers, the guys you see in fighting games get wild.
Fighting game characters often shine in their own particular way. Some are made to look cool first and foremost, some are meant to be the most fun to play with and others are made to be extremely difficult to use, but incredible in the right hands. Over the years in the many many different fighting games I’ve played, I’ve identified some fighters that excel in certain ways that no other has ever matched. To recognize those standouts, I’ve made this list of awards to celebrate the best of the best in fighting game history, the Shonen Otaku Awards!
The only criteria I have for these awards is that they cannot be from fighting games based on a license.













