As I already stated in my review of Yu-Gi-Oh: Duel Links,
I’ve been a fan of the original Yu-Gi-Oh ever since it arrived in America through
the anime from Studio Gallop. When
Kazuki Takahashi wrote his manga about a kid gaining Egyptian magic and playing
games, he couldn’t have predicted the phenomena that it would become, let alone
that his little one-off Magic: The Gathering knock-off would be at the center
of it all. When Shonen Jump gets a hit
manga on their hands you’d better believe they’re going to merchandise that
sonbitch.
Inevitably that meant games across all manner of consoles,
in particular Nintendo’s handhelds. The
Yu-Gi-Oh Early Days Collection puts the first 13 (the marketing says 14, but
I’ll get to that) Nintendo handheld Yu-Gi-Oh games into one package and I was
hyped to get to both replay games I used to love and play games I never got to
before. The enhancements and new
translations made it all a big deal, but I swear you wouldn’t know just how big
a deal it was if you read the reviews.
I’m going to review the Yu-Gi-Oh Early Days collection more
thoroughly, less at the package as a collective whole and more the parts that
make it up so that readers can make a more informed purchase. I’ll look at every game in the collection,
give some context of where the source material was at the time of each game’s
release and some context of where I was at the release of some of these
games. I am writing this as a fan, but
I’ll try to keep the nostalgia goggles off.



